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Old Dec 10, 2007, 05:08 PM // 17:08   #1
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Default Ancestor's Rage - Damage not being displayed?

Hey

I was using Ancestors Rage quite a bit last night, in UW. Was casting it on the main tanks/melee, mainly the Dervish and the Warrior.

I targeted them, and used it, however I saw no indication of damage, like a yellow '100' or whatever on the enemy. I wasnt looking at their healthbar...and by default im assuming that it IS doing the damage.

Does it only show up for the person buffed with it, i.e. the Dervish/Warrior?

Oh, and there were no problems with 'adjacent', there was definitely enemies close to the tanks.
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Old Dec 10, 2007, 05:16 PM // 17:16   #2
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It's just like Splinter Weapon. You buff them, and they get credited for the damage.

How frustrating!
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Old Dec 10, 2007, 06:22 PM // 18:22   #3
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Yeah...although tanks clearly know when we're around usin' it on them. I'll echo Ancestors' Rage on the tanks, they seem to get a kick out of that.

(Those used to be MY yellow numbers!)
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Old Dec 10, 2007, 08:29 PM // 20:29   #4
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Quote:
Originally Posted by Oso Minar
Yeah...although tanks clearly know when we're around usin' it on them. I'll echo Ancestors' Rage on the tanks, they seem to get a kick out of that.

(Those used to be MY yellow numbers!)
Yeah, had a couple of tanks cheering at me in FoW

Ah well...nice to know it still deals a ton of damage
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Old Dec 11, 2007, 08:52 PM // 20:52   #5
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as long as they dont take claim for the dmg I am fine with it the way it is.
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Old Dec 11, 2007, 09:22 PM // 21:22   #6
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Quote:
Originally Posted by MywayFtw
Ah well...nice to know it still deals a ton of damage
That it does.
For some reason, the person buffed with Rage sees the damage, as it's them 'doing' the damage.

An interesting note, though - Rage's damage is affected by the level of whatever creature you cast it on; in the same way spells deal less/more damage based on level difference.
Casting Rage on a level 28 Flesh Golem hurts, basically.
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Old Dec 11, 2007, 09:32 PM // 21:32   #7
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Quote:
Originally Posted by Stormlord Alex
That it does.
For some reason, the person buffed with Rage sees the damage, as it's them 'doing' the damage.

An interesting note, though - Rage's damage is affected by the level of whatever creature you cast it on; in the same way spells deal less/more damage based on level difference.
Casting Rage on a level 28 Flesh Golem hurts, basically.
QFT, it's exactly like he says

I pretty much always have hero rit with me with both splinter and rage. Just because I get to watch all those lovely high numbers all over my screen
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Old Dec 11, 2007, 10:22 PM // 22:22   #8
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Quote:
Originally Posted by Stormlord Alex
Casting Rage on a level 28 Flesh Golem hurts, basically.
Hmm...I'll give that a go
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Old Dec 11, 2007, 10:39 PM // 22:39   #9
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Quote:
Originally Posted by Stormlord Alex
Rage's damage is affected by the level of whatever creature you cast it on; in the same way spells deal less/more damage based on level difference.
Casting Rage on a level 28 Flesh Golem hurts, basically.
zOMG, I never though about this, but it makes perfect sense. Playing a death necro hero with my Rit might be worth it!
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Old Dec 12, 2007, 01:53 AM // 01:53   #10
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Quote:
Originally Posted by Stormlord Alex
That it does.
For some reason, the person buffed with Rage sees the damage, as it's them 'doing' the damage.

An interesting note, though - Rage's damage is affected by the level of whatever creature you cast it on; in the same way spells deal less/more damage based on level difference.
Casting Rage on a level 28 Flesh Golem hurts, basically.
Some quick numbers:

Ancestor's Rage at 14 spec, doing 123 damage when cast on:

Level 24 Ally = 151 Damage
Level 26 Ally = 168 Damage
Level 28 Ally = 186 Damage
Level 30 Ally = 207 Damage
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Old Dec 15, 2007, 01:41 PM // 13:41   #11
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Very nice, never knew about the level thing.

If I remember correctly when I played a rit a year or so ago damage from AR did show up for the caster. But it was a spell back then and had no delay etc.
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Old Dec 15, 2007, 05:23 PM // 17:23   #12
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anyone got a proof with the ancestor's rage thing being dependant on your target's level? never heard of this, never noticed this, and generally can't believe this.
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Old Dec 15, 2007, 05:25 PM // 17:25   #13
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I've never heard of it either, but it sounds believable. It's well known that higher level creatures have a damage bonus against lower levels, and as Rage treats the damage as belonging to whoever you cast it on, the damage bonus should apply to it too.

Gogo Flesh Golem MF + Rage spike?
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Old Dec 15, 2007, 05:49 PM // 17:49   #14
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Quote:
Originally Posted by Mokone
anyone got a proof with the ancestor's rage thing being dependant on your target's level? never heard of this, never noticed this, and generally can't believe this.
I'm insulted! Why would I ever lie to you?
*shifty eyes* >.>
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Old Dec 15, 2007, 06:07 PM // 18:07   #15
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Quote:
Originally Posted by Mokone
anyone got a proof with the ancestor's rage thing being dependant on your target's level? never heard of this, never noticed this, and generally can't believe this.
Here's some proof. I've done some testing on Isle of the Nameless with my rit.
I went Rt/N and used Ancestor's rage on a lvl 1/7/14 minion and myself(lvl 20).
I had 12 attributes in Channeling for every test and all the print screens show that the damage is done on a suit of 60 armor.

Screens:









So the damage shown in the screens:
Ancestor's rage should do 110 damage (12 attribute points into channeling) and all tests were done on a suit of 60 armor.

When using ancestor's on a lvl 1 minion -> 41 damage
When using ancestor's on a lvl 7 minion -> 56 damage
When using ancestor's on a lvl 14 minion -> 81 damage
When using ancestor's on myself(lvl 20) -> 110 damage

This should be enough proof ?

EDIT:

Tried it with a necro now(to test on higher level allies).
I had 12 in channeling again, and the damage is on a suit of 60 armor aswel. 150 damage was done now.

Last edited by Squishy ftw; Dec 15, 2007 at 06:21 PM // 18:21..
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Old Dec 15, 2007, 07:12 PM // 19:12   #16
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Awesome. Simply awesome. Never knew that, but its a really useful tip, thanks guys =D
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Old Dec 17, 2007, 03:56 PM // 15:56   #17
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If you cast Splinter on Ebon Vanguard Assassin it shows you doing the damage so I think Ancestor's Rage would do the same thing so you can check how much damage it really is it doing.
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Old Dec 17, 2007, 04:05 PM // 16:05   #18
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Quote:
Originally Posted by Brian Fellow
If you cast Splinter on Ebon Vanguard Assassin it shows you doing the damage so I think Ancestor's Rage would do the same thing so you can check how much damage it really is it doing.
You summoned the Assassin so all the damage done by that Assassin is considered yours ,and will be shown on your screen. Same goes for using splinter/ancestor's on a minion.
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